Technical Artist - Working for Meta of interest? Start Date: ASAPDuration: Till end of 2026, with a view to extendLocation: Remote workingRate: £250 - £400 per day, on a PAYE Model Summary:We are seeking an experienced Technical Artist make sure Meta''s game looks the best it can whilst running smoothy.We need someone who is able to combine creative technical skills and artistic skills. Responsibilities: Help to Improve and define our Environment and VFX workflows, tooling and shadersComing up with creative solutions to deliver polished and performant VR visualsIdentify and use wide range of Unity and standalone tools that best fit each taskContribute to our hand-written HLSL über-shaders, ensuring they remain clean, optimized, and efficientCreate visual effects for Gameplay and UI and help teammates do the sameResolve technical, visual and performance issuesThe expertise we are looking for:Extensive 3D andamp; 2D asset creation experienceDeep knowledge of rendering pipelinesMobile/VR optimizations5+ years of experience with Unity2+ years of experience in a TA roleNeed a portfolio of work to displayExtensive experience with Unity toolset - Animations, Timelines, Particle Systems, VFX Graph, Nested Prefabs, Material Property Blocks, etcExperience creating technical 3D and 2D assets in procedural DCC tools (eg baking arbitrary data into textures and mesh properties)Deep knowledge of Forward andamp; Built-in rendering pipelines and mobile/VR optimizationsExperience using ..... full job details .....
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