Job Title: Senior Creative – Unreal Engine Cinematics
Salary: Up to £60,000
Location: London hybrid, 3 days per week onsite
About the role
We are seeking a Senior Artist with a strong creative eye and proven ability to deliver high fidelity cinematic content in Unreal Engine. You will be hands on with the tools, producing visually striking drone-style flythroughs, CG animations and real time sequences that showcase large scale environments at their best.
This is not a management or director role. You will work independently and with autonomy, driving the creative quality of projects while collaborating with junior and mid-weight artists who will support you. The focus is on craft, polish and delivering content that looks exceptional.
Responsibilities
- Produce high quality cinematics, flythroughs and CG animations in Unreal Engine
- Work hands on in Sequencer and other Unreal cinematic tools
- Apply strong creative judgement in camera work, lighting, composition and storytelling
- Collaborate with environment artists, designers and technical teams to push visual fidelity
- Provide feedback and inspiration to junior and mid-level artists without formal line management
Requirements
- Strong portfolio or showreel demonstrating high quality cinematics or flythroughs created in Unreal Engine
- Excellent eye for composition, lighting and cinematic techniques
- Deep knowledge of Unreal Engine Sequencer and real time cinematic workflows
- Able to work independently with minimal oversight, bringing creative ideas to life
- Comfortable working onsite in London three days per week
Nice to have
- Experience with environment visualisation across games, VFX, or experiential project
- Familiarity with tools such as Maya, Blender or After Effects
- Background in cinematography or film techniques