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Permanent

Lead Technical Artist

London
money-bag Negotiable
Posted 4 days ago

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Lead Technical Artist

role at

Tripledot Studios

OverviewAs the Lead Technical Artist, you will manage and guide a skilled team, overlooking the technical art for one of our games. For this role, effective managerial skills and strategic planning are crucial for meeting project goals and enhancing individual growth within the team. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals.

Key Responsibilities

Technical:

Design and implement the Unity layer linking art and animation with the programmers’ codebase

Technical:

Construct new game features within Unity, including Unity UI, following internal technical workflow

Technical:

Write custom C# components for complex visual elements

Technical:

Optimise new and existing features

Technical:

Create animations, particle effects, and custom shaders

Managerial:

Lead and mentor a team of experienced Technical Artists

Managerial:

Take a proactive role in product development according to company goals

Managerial:

Communicate and collaborate effectively with cross-functional teams

Managerial:

Contribute to task planning and estimation with other Leads

Skills, Knowledge and Expertise

Technical:

Expertise in the Unity engine, especially Unity UI

Technical:

Experience with different architectural approaches to game development

Technical:

Ability to write clean, performant C# code

Technical:

Experience working with Git and knowledge of its best practices

Technical:

Ability to create animations, particle effects and custom shaders

Technical:

Experience optimising games for smooth performance on various devices

Managerial:

Proven experience in leading a team, with the ability to mentor and guide team members

Managerial:

Experience in strategic planning and accurate tasks estimation, aligning with project timelines and company objectives

Managerial:

Drive to proactively optimise technical art workflows to enhance team efficiency and performance

Benefits:

25 days holiday, in addition to bank holidays

Benefits:

Hybrid Working — in-office 3 days a week (Tuesdays and Wednesdays) and a third day of your choice

Benefits:

20 days fully remote working per year

Benefits:

Daily lunch allowance (£12 in-office via JustEat)

Benefits:

Regular company events and rewards

Benefits:

Continuous Professional Development

Benefits:

Private medical cover

Benefits:

Life Assurance and Group Income Cover

Benefits:

Health Cash Plan

Benefits:

Dental Cover

Benefits:

Family Forming Support

Benefits:

Employee Assistance Program

Benefits:

Cycle to Work Scheme

Benefits:

Pension Plan

Seniority levelMid-Senior level

Employment typeFull-time

Job function

Design, Art/Creative, and Information Technology

Industries

Computer Games

London, England, United ..... full job details .....

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