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Lead Technical Artist
role at
Tripledot Studios
OverviewAs the Lead Technical Artist, you will manage and guide a skilled team, overlooking the technical art for one of our games. For this role, effective managerial skills and strategic planning are crucial for meeting project goals and enhancing individual growth within the team. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals.
Key Responsibilities
Technical:
Design and implement the Unity layer linking art and animation with the programmers’ codebase
Technical:
Construct new game features within Unity, including Unity UI, following internal technical workflow
Technical:
Write custom C# components for complex visual elements
Technical:
Optimise new and existing features
Technical:
Create animations, particle effects, and custom shaders
Managerial:
Lead and mentor a team of experienced Technical Artists
Managerial:
Take a proactive role in product development according to company goals
Managerial:
Communicate and collaborate effectively with cross-functional teams
Managerial:
Contribute to task planning and estimation with other Leads
Skills, Knowledge and Expertise
Technical:
Expertise in the Unity engine, especially Unity UI
Technical:
Experience with different architectural approaches to game development
Technical:
Ability to write clean, performant C# code
Technical:
Experience working with Git and knowledge of its best practices
Technical:
Ability to create animations, particle effects and custom shaders
Technical:
Experience optimising games for smooth performance on various devices
Managerial:
Proven experience in leading a team, with the ability to mentor and guide team members
Managerial:
Experience in strategic planning and accurate tasks estimation, aligning with project timelines and company objectives
Managerial:
Drive to proactively optimise technical art workflows to enhance team efficiency and performance
Benefits:
25 days holiday, in addition to bank holidays
Benefits:
Hybrid Working — in-office 3 days a week (Tuesdays and Wednesdays) and a third day of your choice
Benefits:
20 days fully remote working per year
Benefits:
Daily lunch allowance (£12 in-office via JustEat)
Benefits:
Regular company events and rewards
Benefits:
Continuous Professional Development
Benefits:
Private medical cover
Benefits:
Life Assurance and Group Income Cover
Benefits:
Health Cash Plan
Benefits:
Dental Cover
Benefits:
Family Forming Support
Benefits:
Employee Assistance Program
Benefits:
Cycle to Work Scheme
Benefits:
Pension Plan
Seniority levelMid-Senior level
Employment typeFull-time
Job function
Design, Art/Creative, and Information Technology
Industries
Computer Games
London, England, United ..... full job details .....