Permanent

Game Engine Integration Developer

Oxford
money-bag 38000 - 68000 Per Annum None
Posted Yesterday

Game Engine integration required for Virtual Reality and Virtual Production software tool integration programming. Strong C++ programmer with deep Game Engine technologies experience with knowledge of Unreal and Unity, their API£££s and plug-ins.

Working from home is possible most of the time provided you are able to visit their Oxford offices as is practical. You would typically be working with a team of developers, domain experts, and QA Engineers.

Experience
Substantial C++ expertise on challenging projects.
Also be advantageous
C++ 11,14, 17 or 20, STL, Boost, Qt, QML, Python, C# Unreal and Unity
Multi-threading, Networking, OpenGL
Continuous Integration,
Animation Tools

Role Responsibilities
Creating seamless, platform integrations of motion tracking with leading game engines.
Human character modelling.
Collaborating with product managers to produce requirements and designs.
Communicating with the broader development teams, customers, and game engine developers.

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