<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
  <channel>
    <title>C# Software Engineer - Line Up Aviation RSS Feed</title>
    <link>https://jobs.co.uk/job/c-software-engineer-line-up-aviation--64f0b230-1873-4de1-b97e-a511a497d05a</link>
    <description>RSS feed for C# Software Engineer at Line Up Aviation.</description>
    <language>en-gb</language>
    <lastBuildDate>Sat, 02 May 2026 10:18:25 GMT</lastBuildDate>
    <item>
      <title>C# Software Engineer - Line Up Aviation</title>
      <link>https://jobs.co.uk/job/c-software-engineer-line-up-aviation--64f0b230-1873-4de1-b97e-a511a497d05a</link>
      <guid>https://jobs.co.uk/job/c-software-engineer-line-up-aviation--64f0b230-1873-4de1-b97e-a511a497d05a</guid>
      <pubDate>Thu, 30 Apr 2026 23:00:00 GMT</pubDate>
      <description>Location: Stevenage | Salary: &amp;pound;65/hour | Type: Contract | On behalf of our client, we are seeking to recruit someone as a C# Software Engineer for 12 months. As the C# Software Engineer, you will be joining a team who are integral in the development of weapon systems and system architectures, and as a result we have developed a capability supporting developments across the full product life cycle. The team integrate real products, models and synthetic environments to provide visualisations, demonstrations, verification &amp; validation as well as training capability and support.    Role:  C# Software Engineer    Pay : -65 per hour via Umbrella   Contract: Monday- Friday, 37 Hours per week,12-month contract    Location:  Stevenage or Bristol   IR35 Status : Inside   Security Clearance:  BPSS, SC to start, UK Eyes only project   Responsibilities       The role support the development of the worlds most advanced defence systems from the initial concept all the way through to in service support and training, using a range of simulation technologies, including digital twins and emulators.   Working with Project Leads and Simulation Architects to design and develop simulation components as an end to end representation of a weapon System in a synthe...</description>
      <category>Contract</category>
    </item>
  </channel>
</rss>