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Temporary

Art Manager (Hands-On + External Production) UK Based

Brighton
money-bag Negotiable
Posted 1 week ago

Art Manager (Hands-On + External Production) UK Based onlyOverviewWe’re looking for a creative powerhouse who can both set the vision and get their hands dirty making stunning art. As our Art Manager, you’ll shape the look and feel of our games, lead a small but growing team, and drive production through world-class external artists and studios. This is a chance to put your stamp on multiple projects, push visual quality to new heights, and grow with a studio that values bold ideas and polished execution.

What You’ll Do

Lead the Look and Feel – Define the artistic style, set quality standards, and ensure everything we ship looks world-class.

Hands-On Creation – From concept art to UI, characters, and animation you’ll produce assets yourself alongside directing others.

Drive External Production – Source, brief, and manage freelance artists and outsource studios, keeping them aligned on quality, style, and deadlines.

Mentor and Grow the Team – Inspire a small internal art crew today and help build and expand it tomorrow.

Collaborate Across Disciplines – Work together with designers, developers, and producers to deliver cohesive, engaging game experiences.

Push Innovation – Contribute fresh ideas, stay on top of art and gaming trends, and experiment with new tools and workflows.

What You Bring

3+ years in a Senior Art Management role within gaming, mobile, or interactive entertainment.

A portfolio that shows range, creativity, and polish across styles and platforms.

Experience working with both internal teams and external vendors.

Proven ability to multi-task across projects without sacrificing quality.

Strong communicator, motivator, and collaborator.

At least one published title (casual, mobile, social, or similar).

Genuine passion for games and visual storytelling.

Technical Skills

Adobe Creative Suite (Photoshop, Illustrator, After Effects) and some understanding of 2D animation tools (e.g., Spine).

Strong understanding of composition, layout, and colour.

Ability to design clean, intuitive UI/UX for mobile and web.

Knowledge of 2D/3D pipelines, asset optimization, and multi-platform production.

AI-savvy mindset – ability and willingness to adopt AI as a companion tool to speed workflows, spark creativity, and support production.

Bonus: experience with 3D tools and/or web-based game technologies.

Nice to Have

Background or interest in iGaming / real-money gaming (slots, casino, instant win).

Experience with 2D animation and/or 3D design software.

Why Join Us?

Direct influence on the visual identity of multiple games.

The chance to create AND lead—a rare hybrid role.

Work with talented internal and external teams, scaling as the studio grows.

Flexible hybrid setup with creative freedom and ownership.

An environment that values innovation, bold ideas, and quality execution.

This is an opportunity to shape games that stand out, create amazing art yourself, and lead a growing team with global reach.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Design, Art/Creative, and Information Technology

Industries

Computer Games

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